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Dune: Awakening | Testing Station 152: Electric Lab

Testing Station 152 was built to harness the kinetic energy of Coriolis storms on Arrakis, but a catastrophic surge left the facility buried and dangerously overcharged for centuries. Now, a covert band of mercenaries has occupied the ruins to exploit this ancient technology.

As the Environment Artist, I was responsible for the full world-building of this dungeon, managing the end-to-end creation of the lab’s interior and guiding a group of interns through the pipeline. My focus was on visual cohesion and player guidance, translating Fabio’s concepts into a lethal, atmospheric space. This project was a massive team effort; I worked closely with Level Designer Charlotte Moldar to balance exploration and combat, while Mica’s lighting and Marcin’s VFX were essential to the mood. I am also deeply grateful to Madhu, Joaquin, Oana, and Raphael for their invaluable guidance and support in bringing this dangerous corner of Arrakis to life.

https://www.artstation.com/fabio13
https://www.artstation.com/maddynstar
https://www.artstation.com/joaquinotazuzunzunegui
https://www.artstation.com/micaolsson
https://www.artstation.com/raphael_thiessard
https://www.artstation.com/oanatenescu
https://www.artstation.com/marcinmajocha

A special thanks to the two amazing interns who brought such great ideas to the table.
https://www.artstation.com/laviniadeacu
https://www.artstation.com/silviapatraulea

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